got the idea of the game, one evening, in the darkness of a lost bar in a nowhere city...
since, the major part of the visual development is done with a brush pen on tables corners, drinking and singing before fighting some scary creatures...
first design of main character in the game and his faithfull animal... the main point of this character is he don't fell being a hero, leaving his quiet home and live some dangereous adventures... not at all... but... the villagers didn't gave any choice... they picked him up, provide him with basic weapons and a stupid animal as the worst journey companion...